![]() ![]() Redfall has 4 characters to choose from, each with their own unique skills and voiced lines. It features a decent open world, with decent exploration and character progression, along with decent gun play that kept me motivated long after other aspects of the game really made me feel like I shouldn’t keep playing. The Gameplay of Redfall is easily its most compelling argument, though thinking back with my time with the game, nothing really stands out as “special” about it. The certainly didn’t reinvent the wheel with it, but I at least felt compelled to explore and see things that you likely haven’t seen in any game before (and probably won’t after). Luckily Redfall’s take on a similar formula, only with Vampires and more of a “fantasy sci-fi” feel (think Lovecraft) was a breath of fresh air. Not only was I getting burnt out on the whole “zombies” concept before playing Redfall, but one can only handle so much blood and gore before they get put off. The setting though is interesting, and could be considered one of the strongest aspects of this Redfall Review. The story itself is also very derivative in the sense that you’ve likely heard this tale before in some form, and really the reason to play this game at all is almost entirely for the setting and the gameplay. Additionally, most of the main story is told through psychic memories which are poorly done, leading to a severe lack of interest in what could have otherwise been a good opportunity to engage with the player. There are no decisions to be made in this game, it’s not an RPG, so you’re really only listening for listening’s sake, and I was not compelled to do so. The story is not the strongest part of Redfall, as most of the characters are uninteresting and dull, and I generally felt the urge to skip all of their dialogues. This is because most activities are providing by the same characters that make up the bulk of the main story, and also because even though the game is open world, there are not a huge amount of things to see and do that would keep you interested if they were not in some way advancing the plot. Redfall is not a heavily story driven experience, as its open world nature allows you to the freedom to explore and take on other objects besides the main narrative, but nearly everything you do touches upon the main plot in some way. Supernatural and occult happenings are regular, and survivors of Redfall need your help to not only figure out what is going on, but to also stop the Vampire threat. Redfall takes place in the town of Redfall where vampires have taken over and killed or enslaved the populace. Price at the time of review: USD $69.99.Platforms: PC (reviewed), Xbox One (reviewed).If you love our Reviews, check our our others here. How is the story? How long is the game? And more importantly, how is the performance on both PC & Xbox? In this review we’ll answer all those questions and more. In this Redfall Review for both PC & Xbox we’ll take a look at the new co-op FPS developed by Arkane Studios and published by Bethesda Softworks. ![]() ![]() Pillars of Eternity 2 Guides Pillars of Eternity 2 Guides.Party Combinations Guide: Magic, Physical and Mixed.Divinity Original Sin 2 Guides Divinity Original Sin 2 Guides.Pathfinder Wrath of the Righteous Guides Pathfinder Wrath of the Righteous Guides.Baldur’s Gate 3 Guides Baldur’s Gate 3 Guides.God of War Ragnarok Guides God of War Ragnarok Guides.Midnight Suns Guides Midnight Suns Guides.Hogwarts Legacy Guides Hogwarts Legacy Guides.Wo Long Fallen Dynasty Guides Wo Long Fallen Dynasty Guides. ![]()
0 Comments
Leave a Reply. |